Transmutation
Level: Cleric 2, Druid 2, Duskblade 2, Ranger 2, Sorcerer/Wizard 2
Components: V, S, M
Casting Time: 1 standard action
Range: Touch
Target: Creature touched
Duration: 1 minute/level
Saving Throw: Will negates (harmless)
Spell Resistance: Yes (harmless)

A sparkling nimbus of green light appears around the creature. As the light fades, the creature seems a shade larger and assumes a more animalistic, even feral countenance.

You imbue the subject with an aspect of the natural world. The subject gains a +2 enhancment bonus to Strength, Dexterity, and Constitution.

Material Component: A bit of animal fur, feathers, or skin.