Energy Surge | |
Spell |
Transmutation Level: Sorcerer/Wizard 2 Components: V Casting Time: 1 swift action Range: Close (25 ft. + 5 ft./2 levels) Target: One weapon Duration: 1 round Saving Throw: Will negates (harmless) Spell Resistance: Yes (harmless) With a single utterance, you sheath the weapon in elemental energy--dripping acid, vaporous ice, crackling electricity, smoking flame, or thunderous air. This spell functions like lesser energy surge, except that the attack deals an extra 2d6 points of energy damage. |
Player's Handbook II, page 112. Copyright 2006, Wizards of the Coast, Inc. |