Stand | |
Spell |
Conjuration (Teleportation) Level: Duskblade 1, Sorcerer/Wizard 1 Components: V, S Casting Time: 1 immediate action Range: Close (25 ft. + 5 ft./2 levels) Target: One willing prone creature Duration: Instantaneous Saving Throw: Will negates (harmless) Spell Resistance: Yes (harmless) With a swift upward gesture of your arms and a single clarion command ("Stand!"), you enable the prone creature to safely rise to its feet. The subject creature immediately stands, without provoking attacks of opportunity. |
Player's Handbook II, page 125. Copyright 2006, Wizards of the Coast, Inc. |